
Sol-Siders
A downloadable game
After the Giants fell to the Torment, the Survivors created the underground city of Azalon. Generations have passed and the outside world of the Sol-Side now shows signs of life. Brave travelers have begun to venture into the Sol-Side, discover its lost memories and overcome its dangers in an attempts to heal the scars of catastrophe.
Game overview
Sol-Siders is an outdoor role-playing game for one Guide and one to six Survivors. Players overcome risks by drawing tokens from a bag and spending tokens to change their luck. This game comes in an 8-fold booklet zine for Survivors to reference and an inside spread for the Guide to prep their adventures.
(Game is in development for the NaGaDeMon Game Jam)
Supplemental Projects
- Black and white PDF (✔)
- Token Making Instruction PDF (✔)
- Google MyMaps geo-located adventure?
- Promotional Video??
- SLT Files for custom Tokens?!?!
Inspirations
While every game that I've played has influenced the direction of Sol-Siders, the following games were the most substantial and recognizable inspirations:
- Fate for its Aspects and meta-currency
- Apocalypse World for its degrees of success and game principles
- Legends in the Mist for its blending of the prior two with elegance
- Torchbearer for its Conditions ladder
- Index Card RPG for its DIY ethos that encouraged me to start designing games
Vivid Pilgrim Links
| Status | Released |
| Category | Physical game |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | Vivid Pilgrim Games |
| Genre | Adventure, Role Playing |
| Tags | Fantasy, micro-rpg, No AI, One-page, PbtA, Post-apocalyptic, rules-lite, storygame |




