A downloadable game

After the Giants fell to the Torment, the Survivors created the underground city of Azalon. Generations have passed and the outside world of the Sol-Side now shows signs of life. Brave travelers have begun to venture into the Sol-Side, discover its lost memories and overcome its dangers in an attempts to heal the scars of catastrophe.

Game overview

Sol-Siders is an outdoor role-playing game for one Guide and one to six Survivors. Players overcome risks by drawing tokens from a bag and spending tokens to change their luck. This game comes in an 8-fold booklet zine for Survivors to reference and an inside spread for the Guide to prep their adventures.

(Game is in development for the NaGaDeMon Game Jam)

Supplemental Projects

  • Black and white PDF (✔)
  • Token Making Instruction PDF (✔)
  • Google MyMaps geo-located adventure?
  • Promotional Video??
  • SLT Files for custom Tokens?!?!

Inspirations

While every game that I've played has influenced the direction of Sol-Siders, the following games were the most substantial and recognizable inspirations:

  • Fate for its Aspects and meta-currency
  • Apocalypse World for its degrees of success and game principles
  • Legends in the Mist for its blending of the prior two with elegance
  • Torchbearer for its Conditions ladder
  • Index Card RPG for its DIY ethos that encouraged me to start designing games

Vivid Pilgrim Links

Download

Download
How to Fold the Zine (from 42nd Street)
External
Download
How To Make Tokens 144 kB
Download
Sol-siders v0.82 2 MB
Download
Sol-Siders v0.82 (B/W) 467 kB